Street Breakers – iPhone Release!

May 11th, 2010 1 comment

Another game i worked on for Oscar Torres. The game is currently (referring to the posts date) getting reviewed by Apple and should be in the App-Store in a few days.

Description from iTunes:

DESCRIPTION
In this concrete jungle we call New York City, there are flashing lights, fast cars, and fascinating people. The youth of the city is full of energy and ready to show off their break dancing skills. All the boroughs are competing against each other in the regional semi final. You will be one of the elect few that will be battling in Manhattan, Bronx, Queens, Brooklyn and Staten Island. In this game, you will choose where you want to battle and who out of the 10 characters you want to be. Earn points by performing dance moves to Hip Hop and House tracks. Be quick and creative with your moves to gain points.
Battle your way to be the Ultimate Street Breaker!

FEATURES

  • Auto Save feature to save current game
  • 10 Levels of Game Play with addicting combo systems to perform dance moves and earn points
  • 10 Characters to choose from (you are not locked to a particular character you can switch after a level has been completed).
  • 5 Locations Representing the Boroughs of New York City
  • 3 Levels of difficulty
  • Plenty of House and Hip-Hop Tracks to keep you grooving
  • iTunes Link will follow!

    Greetings,
    Captain_Kiyaku

    Updater – Round 2!

    April 29th, 2010 No comments

    A long time ago, when i worked on my MMOG (Muffin Mafia Online Game), i showed an updater made by Thomas Bang in Delphi.
    Currently i am learning a lot of C# so i somehow wanted to write a Windows “Application” in C#.
    A friend of mine dig out his old 2D MMO made in Torque Game Builder and he always wanted an updater too.

    So this is my chance!

    I opened Visual Studio C# and started working. After a couple of hour sitting with him in the library and working on our stuff, i got a (already nice) updater done!

    So it basically checks a file on my server that contains all files path+name, size and last modified time.

    The updater will compare it to the local files in this order:
    Does the file exist? -if yes-> Are both files the same size? -if yes-> Is the local file newer than the server one? -if yes-> Don’t Download, it’s up to date!

    If anything returns false, it will download the file from the server.

    It works pretty good, it also create paths if they don’t exit.
    The middle part of the updater is a website. It’s located on my server as well so you can always display the newest news.

    That’s it so far!

    Greetings,
    Captain_Kiyaku

    RedNeckToss – iPhone Release!

    April 6th, 2010 No comments

    A game i worked on for Oscar Torres in early 2010.

    Description from iTunes:

    You are the farmer for today!
    The day to day responsibilities of being a hard working farmer has you in need of some R&R (Rest and Relaxation) and so you venture off into your own competitive world of Tossing! You are brothers “Earl” and “Fred” two overworked farmers looking to have some fun and blow off some steam.

    Tossing is the game and you must toss the washer into the box to earn points.
    BUT! Do not miss or you’ll have to give up your turn to the opponent “Fred”!

    You will have some obstacles with your flock of chickens running around doing their own thing and constantly getting in your way so be sure to calculate your toss!

    It seems easy enough at first, then you are consumed with an attitude to annihilate your opponent as the levels get progressively harder and harder.

    Features:
    -10 levels
    -Easy enough to understand and get started right away
    -Addicting game play
    -Playful folk music to get you in touch with your inner farmer
    -Vivid colors and scenery
    -Use the dynamic gauge to see how powerful your toss will be, but don’t overshoot or you will miss your mark.

    Get it on the iTunes Store!

    Greetings,
    Captain_Kiyaku

    Angela’s World – Re-Release for iPhone!

    February 15th, 2010 No comments

    After a few weeks, i joined Hive Media Games and we just released the newest version of Angela’s World to the AppStore.

    The version includes 5 Events, 17 Achievements and a secret mode when you unlock all achievements.

    Angelas World

    To read more or Play the Demo, go to our Website.

    Greetings,
    Kiyaku

    DevReport #1 – LotterEffect for iPhone

    September 2nd, 2009 No comments

    Hi there,

    i’m currently working on an iPhone game and want to enter it to the Unity Awards 2009.

    Game Description:
    The game is called LotterEffect which was actually an overnight-contest winner game of a german GameDesign meeting.

    Now it has it’s revival on the iPhone!

    You play Lotti, a weird boy who has to jump up different moving objects (like clouds) to get higher and higher to reach the pot of gold and collect as many coins as possible.

    If you touch the bottom of the screen or if enemies hit you, you will have to start again.

    Features:
    - Play in different worlds and themes
    - Share your highscore online with other players
    - Get Access to new Assets while playing
    - Create your own levels with the build-in Leveleditor
    - Share your levels online and let user rate it and beat your highscore

    Screenshots:
    Download Manager:

    Level Editor:

    Play the Level:

    I will keep this thread updated with new stuff following!

    Greetings,
    Kiyaku